Voyage Online Today: 0    Total Posts: 2578

Total:#6

Create Thread

[Guides] Seville Golden Tower Instance

Close [Copy link] 5/9769

#1
Posted on 2015-07-08 13:29:08 | Show thread starter's posts only

Seville Golden Tower Instance




Basic information

This guide contains basic information about Seville Golden Tower instance that is currently available in game version [0.151].



Table of contents

1) Basic introduction and information
2) List of floors



Introduction

Seville Golden Tower instance has been introduced in one of the small patches (patch 0.117) after Hurricane Island Mystery version.
Seville Golden Tower is designed for players above level 140. Unlike other instances, this is a solo instance which means only players that are not teamed up are allowed to enter. It promotes solo play instead of team play.

Signature

Navigator, tools, guides and much more!
Visit us at: https://thepiratescove.org
#2
Posted on 2015-07-08 13:29:23 | Show thread starter's posts only

Basic information

Requirement:
- Profession Level: 140+
- No team

Number of entries each day:
- 1 time free
- each extra entry requires SOV (100, 200, 400, 800...)

Difficulty:
- ★★★★★★★★★★

Location:
- Atlantic High sea scene > Seville Port [295.9, -236.5] > Seville Suburb [-47.2, 23.3] > Seville Golden Tower [109.6, 144.8]



Introduction

Seville Golden Tower is located in Seville Suburb. Entrance to this instance can be found at the coordinates [109.6, 144.8] or by using auto track function.
In order to enter the instance, player needs to meet the requirements listed above.
Instance is designed for players with the level 140 equipment and above. There are a number of different tactics used to survive this instance, they will be explained in details later. Players can enter the instance only one time each day for free. Extra entries will cost Special Offer Voucher, starting from 100 and doubling up for every new entry.

Once the player exits the instance, there is no way to go back in again.



Instance layout

Instance consists of 80 floors. Each floor is guarded by a single boss. After a player successfully kills the boss, a door to the next level will open. There are no other monsters except bosses and a few monsters that some of the bosses spawn.

Signature

Navigator, tools, guides and much more!
Visit us at: https://thepiratescove.org
#3
Posted on 2015-07-08 13:43:36 | Show thread starter's posts only

List of floors and drops

As mentioned above, instance consists of 80 floors. Each floor contains a single boss. Each boss is unique and has its own stats and skills. Difficulty increases proportionally with the floor level.

Bosses are neutral and they will never initiate the attack first. Player is allowed to stay on a level as long as he wants, but soon as he initiates attack, a 2 minutes timer will start. If the timer runs out, player will automatically die. Since there is no way to get back into the instance, that means game over. If the player kills the boss within the 2 minutes, a door to the next level will appear. Because of the time limit, instance is best done by DPS players. Players with a tank role will have a hard time killing the bosses within the time limit.

Players are allowed to use pets, potions, double skills etc. These can help a lot. Every 10 levels or so, a priest will spawn allowing the players to heal. Between those, players need to heal themselves so its highly recommended to bring a lot of healing potions.


Table below contains a list of bosses found inside the instance, their stats, skills and drops. Please note that I have only wrote the drops that were actually dropped to me in game, not the ones claimed by system.



FloorDrops
Level 1-10Proof of Battle (Grade 1)
Blood Stone (Superior)
Tough Blood (Superior)
Amethyst Stone (Superior)
Crystal Shield Stone (Superior)
Attack Power Stone
Damage Bonus Stone
Critical Stone

Level 10 drops 1 to 5 Magnetic Ores
Level 11-20Proof of Battle (Grade 2)
Attack Power Stone
Damage Bonus Stone
Critical Stone
Blazing flame Essence (Ordinary)
Huge Rock Essence (Ordinary)
Witch's Eye Essence (Ordinary)
Shadow-escaping Essence (Ordinary)
Energy-collecting Essence (Ordinary)

Level 20 drops 10 to 30 Moonstone Fragments
21-40Proof of Battle (Grade 3)

Level 30 drops 10 to 30 Moonstone Fragments and 1-3 Seal of Heaven and 2-5 Conch Pearl

Level 40 drops 10 to 30 Moonstone Fragments and 1-3 Seal of Heaven and 2-5 Conch Pearl 
41-60Proof of Battle (Grade 4)
Perfect grade refines for jewels

Level 50 drops God Spear Gift Bag
61-70Proof of Battle (Grade 5)
Perfect refines for weapon, hat and uniform
Eye of Storm
71-80Proof of Battle (Grade 5)
Amber Bodhi
Mazu's Tears
Modification Stone
General Manual
Bloodrose Fragment

Level 80 has an extremely low chance of dropping level 3 SOS, SD, ROG, KOHG manuals or level 13 lightning slash, critical stab, block, rapid fire manuals.

Signature

Navigator, tools, guides and much more!
Visit us at: https://thepiratescove.org
#4
Posted on 2015-07-11 11:43:38 | Show thread starter's posts only

List of floors, drops and bosses

BossStats and buffsStrategy and additional information
Swordsman Warrick (Floor 1)
Accuracy 400
HP 160,000
none
Swordsman Victor (Floor 2)
Accuracy 450
HP 170,000
none
Swordsman Xeeq (Floor 3)
Accuracy 450
HP 180,000
none
Swordsman Ryon (Floor 4)
Accuracy 500
HP 190,000
none
Gunman Pedro (Floor 5)
Accuracy 500
HP 200,000
none
Gunman Raul (Floor 6)
Accuracy 500
HP 220,00
none
Elite Sniper Kahn (Floor 7)
Accuracy 500
HP 240,000
none
Master Sniper Ralph (Floor 8)
Accuracy 650
HP 260,000
none
Legendary Sniper Wood (Floor 9)
Accuracy 700
HP 280,000
none
Sniper Commander Bronco (Floor 10)
Accuracy 700
HP 300,000
After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Guard Intern Casillas (Floor 11)
Accuracy 700
HP 300,000
none
Guard Klass (Floor 12)
Accuracy 700
HP 315,000
none
Advanced Guard Karl (Floor 13)
Accuracy 700
HP 360,000
none
Elite Guard Mourinho (Floor 14)
Accuracy 700
HP 450,000
none
Guard Intern Charles (Floor 15)
Accuracy 750
HP 540,000
none
Guard Ginerva (Floor 16)
Accuracy 750
HP 630,000
none
Advanced Guard Vieri (Floor 17)
Accuracy 750
HP 720,000
none
Elite Guard Calen (Floor 18)
Accuracy 750
HP 810,000
This room has 4 mechanisms. Activating the correct mechanism will spawn the boss, however, activating the wrong mechanism has a chance of spawning monsters with 3 times higher drop rate.
Guard Vice-Captain Moren (Floor 19)
Accuracy 750
HP 855,000
none
Guard Captain Kaz (Floor 20)
Accuracy 850
HP 900,000
After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Sentry Intern Moses (Floor 21)
Accuracy 850
HP 900,000
none
Sentry Montgomery (Floor 22)
Accuracy 850
HP 990,000
none
Advanced Sentry Keane (Floor 23)
Accuracy 900
HP 1,080,000
none
Elite Sentry Clough (Floor 24)
Accuracy 900
HP 1,125,000
none
Sentry Vice-Captain Joel (Floor 25)
Accuracy 900
HP 1,170,000
After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Sentry Captain Serena (Floor 26)
Accuracy 950
HP 1,215,000
none
Imperial Sergeant Chris (Floor 27)
Accuracy 950
HP 1,250,000
none
Imperial Staff Sergeant Porlock (Floor 28)
Accuracy 950
HP 1,300,000
After this boss dies, a Mini-Game Officer will spawn and offer a player to play a mini game with him. Mini game is identical to the one in sailors bar called Chuzzle. Players are supposed to match identical trade goods. If the player wins, Mini-Game Officer will spawn a Tower Treasure Chest. It contains some extra Proof of Battle (Grade 3) and Proof of Battle (Grade 4) items.
Imperial Captain Arudel (Floor 29)
Accuracy 1000
HP 1,300,000
none
Imperial Commander Barshok (Floor 30)
Accuracy 1200
HP 1,500,000
After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Corporal Diaz (Floor 31)
Accuracy 1200
HP 1,550,000
none
Corporal Jackson (Floor 32)
Accuracy 1200
HP 1,600,000
none
Corporal Ricardo (Floor 33)
Accuracy 1200
HP 1,650,000
none
Corporal George (Floor 34)
Accuracy 1200
HP 1,700,000
none
Corporal Alonso (Floor 35)
Accuracy 1200
HP 1,750,000
After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Corporal Rick (Floor 36)Accuracy 1200
HP 1,800,000
none
Corporal Lee (Floor 37)
Accuracy 1200
HP 1,850,000
none
Corporal Josh (Floor 38)
Accuracy 1200
HP 1,900,000
This room has 4 mechanisms. Activating the correct mechanism will spawn the boss, however, activating the wrong mechanism has a chance of spawning monsters with 3 times higher drop rate.
Corporal Perry (Floor 39)Accuracy 1200
HP 1,950,000
none
Corporal First-Class Montoya (Floor 40)
Accuracy 1500
HP 2,000,000
Soul of Sabre does not work on this boss.
After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Sergeant Draxido (Floor 41)
Accuracy 1500
HP 2,050,000
none
Sergeant Argo (Floor 42)Accuracy 1500
HP 2,100,000
none
Sergeant North (Floor 43)Accuracy 1500
HP 2,150,000
none
Sergeant Soros (Floor 44)
Accuracy 1500
HP 2,200,000
none
Sergeant Calypso (Floor 45)Accuracy 1500
HP 2,250,000
After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Sergeant Eason (Floor 46)Accuracy 1500
HP 2,300,000
none
Sergeant Spencer (Floor 47)
Accuracy 1500
HP 2,350,000
none
Sergeant Luke (Floor 48)
Accuracy 1500
HP 2,400,000
After this boss dies, a Mini-Game Officer will spawn and offer a player to play a mini game with him. Mini game is identical to the one in sailors bar called Chuzzle. Players are supposed to match identical trade goods. If the player wins, Mini-Game Officer will spawn a Tower Treasure Chest. It contains some extra Proof of Battle (Grade 4), Proof of Battle (Grade 5) and Conch Pearl items.
Sergeant Nickson (Floor 49)Accuracy 1500
HP 2,500,000
none
First Sergeant Mark (Floor 50)
Accuracy 1750
HP 2,600,000

Attack Radius

Duration: 30 seconds
- This boss has an area effect buff which inflicts 3000 damage per second to players that are within the 5 meters distance to the boss. The buff activates when the bosses HP drops below 260,000. The buff is constantly being recast, so there is no running away from it. Best technique to beat this boss is to save all the offensive and HP related skills and turn them on once the buff activates.
- Soul of Sabre does not work on this boss.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Staff Sergeant Rola (Floor 51)
Accuracy 1750
HP 2,600,000
none
Staff Sergeant Cameron (Floor 52)Accuracy 1750
HP 2,650,000

Defense

Duration: 2 minutes
- This boss has a Defense buff which turns on when his HP drops down below 350,000.
Staff Sergeant Sean (Floor 53)
Accuracy 1750
HP 2,650,000
After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Staff Sergeant Charr (Floor 54)Accuracy 1750
HP 2,700,000
Dodge 1100

Defense

Duration: 2 minutes

Ultimate Defense

Duration: 2 minutes
- This boss has a Defense buff which turns on when his HP drops down below 350,000. Stacks second time when his HP drops below 100,000.
- This boss has an Ultimate Defense buff which turns on when his HP Drops down below 20,000. At this point the only way to defeat the boss is to use axe playing special skill Rage of God which ignores Defense and Damage Reduction.
Staff Sergeant Hill (Floor 55)
Accuracy 1750
HP 2,700,000

Attack Radius

- This boss has an area effect buff which inflicts 5000 damage per second to players that are within the 5 meters distance to the boss. The buff activates when the bosses HP drops below 270,000. The buff is constantly being recast, so there is no running away from it. Best technique to beat this boss is to save all the offensive and HP related skills and turn them on once the buff activates.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Staff Sergeant Nick (Floor 56)Accuracy 1750
HP 1,750,000
- This boss has to be killed in 1 minute.
Staff Sergeant Darren (Floor 57)
Accuracy 1750
HP 2,750,000

Young Wizard
- This boss will spawn 5 Young Wizards when his HP drops below 500,000. They only have 5000 HP each, so a few Tornado Slashes, or similar AOE skills will kill them. If they are not killed quickly, they will gradually heal the boss back to full health.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Staff Sergeant Sinclair (Floor 58)Accuracy 1750
HP 2,800,000

Young Wizard
- This boss will spawn 5 Young Wizards when his HP drops below 500,000. They only have 5000 HP each, so a few Tornado Slashes, or similar AOE skills will kill them. If they are not killed quickly, they will gradually heal the boss back to full health.
Staff Sergeant Naboo (Floor 59)Accuracy 1750
HP 2,800,000

Young Wizard
- This boss will spawn 5 Young Wizards when his HP drops below 500,000. They only have 5000 HP each, so a few Tornado Slashes, or similar AOE skills will kill them. If they are not killed quickly, they will gradually heal the boss back to full health.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Master Sergeant Miller (Floor 60)
Accuracy 2000+
HP 3,000,000

Young Wizard
- This boss will spawn 5 Young Wizards when his HP drops below 500,000. They only have 5000 HP each, so a few Tornado Slashes, or similar AOE skills will kill them. If they are not killed quickly, they will gradually heal the boss back to full health.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
2nd Lieutenant Dolan (Floor 61)
HP 3,000,000

Defense

Duration: 2 minutes

Dodge

Duration:
1 minute
- This boss has a Defense buff which turns on when his HP drops down below 350,000.
- This boss has a Dodge buff which turns on when his HP drops down below 100,000. At this point, if the player doesn't have enough accuracy, its best to save Soul of Sabre or Sword Dance skills and finish him off with them.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
2nd Lieutenant Parker (Floor 62)
HP 2,500,000
- This boss has to be killed in 1 minute.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
2nd Lieutenant Christianson (Floor 63)
HP 3,100,000
This boss has an unusally high dodge. At least 1450 accuracy  is required.
After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
2nd Lieutenant Lopez (Floor 64)
HP 3,200,000

Dodge


Defense

Duration: 2 minutes
- This boss has a Defense buff which turns on when his HP drops down below 350,000.
- This boss has a Dodge buff which turns on when his HP drops down below 100,000. At this point, if the player doesn't have enough accuracy, its best to save Soul of Sabre or Sword Dance skills and finish him off with them.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
2nd Lieutenant Brucie (Floor 65)
HP 3,200,000

Defense

Duration: 2 minutes

Ultimate Defense

Duration: 2 minutes
- This boss has a Defense buff which turns on when his HP drops down below 350,000. Stacks second time when his HP drops below 100,000.
- This boss has an Ultimate Defense buff which turns on when his HP Drops down below 20,000. At this point the only way to defeat the boss is to use axe playing special skill Rage of God which ignores Defense and Damage Reduction.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
2nd Lieutenant Safin (Floor 66)HP 3,300,000

Critical Strike Prevention


Defense

Duration: 2 minutes

Ultimate Defense

Duration: 2 minutes
- This boss has a Critical Strike Prevention buff which turns on when his HP drops below 750,000.
- This boss has a Defense buff which turns on when his HP drops down below 500,000.
- This boss has an Ultimate Defense buff which turns on when his HP Drops down below 20,000. At this point the only way to defeat the boss is to use axe playing special skill Rage of God which ignores Defense and Damage Reduction.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
2nd Lieutenant Ferrer (Floor 67)HP 3,300,000

Critical Strike Prevention


Defense

Duration: 2 minutes

Ultimate Defense

Duration: 2 minutes
- This boss has a Critical Strike Prevention buff which turns on when his HP drops below 750,000.
- This boss has a Defense buff which turns on when his HP drops down below 500,000. Stacks second time when his HP drops below 100,000.
- This boss has an Ultimate Defense buff which turns on when his HP Drops down below 20,000. At this point the only way to defeat the boss is to use axe playing special skill Rage of God which ignores Defense and Damage Reduction.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
2nd Lieutenant Tomas (Floor 68)HP 3,400,000

Critical Strike Prevention


Defense

Duration: 2 minutes

Ultimate Defense

Duration: 2 minutes
- This boss has a Critical Strike Prevention buff which turns on when his HP drops below 750,000.
- This boss has a Defense buff which turns on when his HP drops down below 350,000. Stacks second time when his HP drops below 100,000.
- This boss has an Ultimate Defense buff which turns on when his HP Drops down below 20,000. At this point the only way to defeat the boss is to use axe playing special skill Rage of God which ignores Defense and Damage Reduction.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
2nd Lieutenant Stephan (Floor 69)HP 3,400,000

Critical Strike Prevention


Defense

Duration: 2 minutes

Ultimate Defense

Duration: 2 minutes
- This boss has a Critical Strike Prevention buff which turns on when his HP drops below 800,000.
- This boss has a Defense buff which turns on when his HP drops down below 350,000. Stacks second time when his HP drops below 100,000.
- This boss has an Ultimate Defense buff which turns on when his HP Drops down below 20,000. At this point the only way to defeat the boss is to use axe playing special skill Rage of God which ignores Defense and Damage Reduction.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Lieutenant Gragon (Floor 70)
HP 3,600,000

Critical Strike Prevention


Defense

Duration: 2 minutes

Ultimate Defense

Duration: 2 minutes
- This boss has a Critical Strike Prevention buff which turns on when his HP drops below 800,000.
- This boss has a Defense buff which turns on when his HP drops down below 350,000. Stacks second time when his HP drops below 100,000.
- This boss has an Ultimate Defense buff which turns on when his HP Drops down below 20,000. At this point the only way to defeat the boss is to use axe playing special skill Rage of God which ignores Defense and Damage Reduction.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Aruj (Floor 71)
HP 3,800,000

FightNPC05844
- This boss will spawn a bunch of monsters twice during the fight, when his HP drops down to 400,000 and again at 200,000. They only have 5000 HP each, so a few Tornado Slashes, or similar AOE skills will kill them. If they are not killed quickly, they will gradually heal the boss back to full health.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Alvaro (Floor 72)
HP 4,000,000

FightNpc05846


BF4262
- This boss will split into 4 smaller bosses named FightNpc05846 when its HP reaches 2,000,000. The smaller bosses have incredibly high DR and Defense, with 100,000 HP each and are almost impossible to kill in two minutes. In order to get pass this boss, the player needs to run away once the splitting animation starts. If the player doesn't get aggro on the small bosses after splitting they will disappear and the original boss will reappear after a few seconds.
- When its HP drops below 400,000, this boss will buff his attack, damage bonus and critical strike, at which point the player should stun him with a bull and hammer skill. The tooltip and skill name both show the string BF4262 which is a bug that still hasn't been fixed in the version 0.151, so the exact stats the boss gains from the buff are unknown.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Ali (Floor 73)
HP 4,200,0000

BF4262
- When its HP drops down below 2,000,000, this boss shows the same splitting animation as the boss on previous level, but he does not split into smaller bosses. It is unknown whether this is a bug or not.
- When its HP drops below 400,000, this boss will buff his attack, damage bonus and critical strike, at which point the player should stun him with a bull and hammer skill. The tooltip and skill name both show the string BF4262 which is a bug that still hasn't been fixed in the version 0.151, so the exact stats the boss gains from the buff are unknown.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Serra (Floor 74)
HP 4,400,000- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Cecilia (Floor 75)
HP 4,600,000

FightNpc05847
- When this bosses HP drops below 1,000,000, he will spawn a monster named FightNPC05847 with 2,000,000 HP and similar stats to the boss itself. The monster hits about the same as the boss, but has incredibly low movement speed. Instead of fighting the monster, when it spawns, player should go in the opposite direction of the room. It will take 10-15 seconds for the monster to get to the other side of the room, at which point player can run again to the opposite side of the room. This way fight with the monster is completely avoidable and the player can fully focus on killing the boss.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Soraka (Floor 76)
HP 5,000,000- This is a PVP level. When a player enters it, a 3 minute timer starts. If another player enters the level within the 3 minutes, the two players will have to fight each other in order to proceed to the next level. If no player enters the level, a boss will spawn instead.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Dinis (Floor 77)
HP 3,600,000- This boss has to be killed in 1 minute.
- This boss has incredibly high defense. If the player is unable to kill him within 1 minute, he can move on to level 78. At level 78, the boss will buff the players Damage Bonus by 300 if the player can get him down to 3,000,000 HP within the first 30 seconds. With the buff obtained there, player can run back to level 77 and kill this boss. The buff lasts little more than 1 minute, so the player should be quick to leave level 78, heal at 77 and immediately attack the boss.
- If the player kills the boss successfully, he will obtain a 300 Damage Reduction buff. Please note the buff tooltip is still bugged in the version 0.151.
BF4266

Duration: 8 minutes
- This level has a priest which allows players to fully restore their HP and SP. HP and SP cannot be restored during the fight.
Diaz (Floor 78)
HP 4,600,000- This boss has incredibly high damage. If the level 77 was skipped, player will not obtain the 300 DR buff from it. In order to pass this boss, level 77 boss should be killed first.
- If the player manages to get the boss down below 3,000,000 HP within the first 30 seconds of fight, the boss will buff players Damage Bonus by 300. Please note the buff tooltip is still bugged in the version 0.151.
BF4266

Duration: 1 minute 20 seconds
- If the player fails to get the boss down below 3,000,000 HP within the first 30 seconds of the fight, the boss will give the player a nasty debuff if the level 77 boss is still alive, at which point its best to run back to level 77 and retry the boss again.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Zhen Shishi (Floor 79)
HP 4,800,000

BF4262


FightNpc05853
- When its HP drops below 4,000,000, this boss will buff his attack, damage bonus and critical strike, at which point the player should stun him with a bull and hammer skill. The tooltip and skill name both show the string BF4262 which is a bug that still hasn't been fixed in the version 0.151, so the exact stats the boss gains from the buff are unknown.
- When its HP drops below 2,000,000, he will spawn a monster named FightNpc05853, or two monsters if the player has a pet out. Monsters have 300,000 HP and deal damage based on distance from the boss. If standing right by them, they can hit up to 15,000 damage critical strikes. The best way to avoid them is to remove any entities like pets before the boss drops below 2,000,000 HP, then once one of them spawns, run in one of the corners of the room, as far as possible.
- After this boss dies, a priest will spawn which allows players to fully restore their HP and SP.
Zhen Zhilong (Floor 80)
HP 5,000,000

FightNpc05854

BF4264
- When its HP drops below 1,000,000, the boss will disappear and will spawn his pet monster named FightNpc05854. The monster has only 60,000 HP, but has incredibly high Defense and Damage Reduction. The only way to kill it is to use axe playing special skill Rage of God which ignores Defense and Damage Reduction. 350+ critical is needed to crit him consistently.
- When the pet is killed, the boss will spawn back and will buff his attack, damage bonus and critical strike, at which point the player should stun him with a bull and hammer skill. The tooltip and skill name both show the string BF4264 which is a bug that still hasn't been fixed in the version 0.151, so the exact stats the boss gains from the buff are unknown.
- When its HP drops below 100,000, the boss will start healing himself.
- This boss holds the name of whichever player has killed him the first in the past week.

Signature

Navigator, tools, guides and much more!
Visit us at: https://thepiratescove.org
#5
Posted on 2021-05-23 23:11:19 | Show thread starter's posts only

Additional information

Guide status: Completed
Last update: 2021-05-24

Discussion thread: Discussion on "Seville Golden Tower Instance"


About
Guide is completed. I will no longer update this guide, unless someone finds a reason, for example wrong values, wrong drops etc...
Any additional information, bugs, wrong information, send them on my forum/in game pm or post on discussion thread and ill add/remove them.


Changelog
2021-05-24 - Fully restored all the images that were lost after Tinypic was shut down. Added information about missing levels 75-80.
2015-07-11 - Added missing levels.
2015-07-08 - Made from scratch.



Special thanks to
Ele - Updating and moderating the guide.
CoenNL - Providing information about the level 80 drop special skill manuals.
Spike69Nx - Providing information about the floor 54 and above.
dragoner003 - Providing general info about the drops, stats and debuffs.
Thanks everyone who contributed to this guide in any way!


Backup
This link provides a backup of all the images used in this guide. In case some images disappear from the guide in the future, they can be replaced with the ones from this backup.
Seville Golden Tower Instance on Google Drive


This guide is licensed under Creative Commons Attribution-ShareAlike 4.0 International license.

Signature

Navigator, tools, guides and much more!
Visit us at: https://thepiratescove.org
#6
Posted on 2021-05-23 23:11:29 | Show thread starter's posts only

Note
This post is reserved for future updates.

Signature

Navigator, tools, guides and much more!
Visit us at: https://thepiratescove.org