The main issue here isn't the instance difficulty.
Main issue is our characters not having the proper gear for it, and we don't have that due to several factors:
1. We didn't receive any new charms, apparatuses or beliefs ever since the Hurricane Island Mystery version.
2. Faith fusion is way too expensive, it requires like 100k IM points to get one belief done. Sickening.
3. We never received apparatus fusion.
4. Garnet fragments drop is too low and success rate is way to low to be able to max the gear.
5. Modification stone drop is way too low and success rate is way too low to max the general gear.
6. Fallen Star Shards are NOT available in game, so we cannot level our shards or even get the right stats on them.
7. Star Soul essences are not available in good enough amounts so our shards are severely underleveled.
8. Epic refines drop rates are too low and we cannot even obtain the +70 ones without IM.
I'm sure there are more problems, feel free to add more.
- KillMe Rated on
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nah.. point is difficulty instance... i say " we have more difficulty instance than we has stuff..
- funofking Rated on
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U knew that in beta ,I have told u ,that's all we want to explain.
- DSofa Rated on
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Yes, you told us about the bug in beta, but we were told players damage is increased by 20%. So we thought, not a big deal, we can work with that. Now that you fixed the bug, the bosses are doing 300% more damage to players. So instead of disabling the buff and reducing players damage by 20%, you increased bosses stats so bosses would do 300% more damage. That's the biggest issue here.

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