I dont know how but on MMP the trend time is a total desaster, announcing new trend for like 10 times in different cities and after around 30 min its says in Tourane for example there is less then one minute before the next trend change and this happens for many min in different cities as well ( zighu and naga), and chat keeps on disappearing while the trend is on, sailied back to lisbon and announced again and it say 33 min left and chat disappeared again...its really a total mess... take a look for urself !!!
I just noticed we are now on version 0.141... so they did an update which obvioulsy messed the times up...
Ill try to play a bit tomorrow in other servers and see if they are off as well.
ok I did one trend period on Zheng and one on Columbus and they seem to be working ok.
Must just be MMP that is messed up.
I can confirm that trend times are totally messed up... have less than 1 min in Athens and 36 min in Accra...and when I click promulgate they erase each other.
The "broken" cities seem to be reporting "less than 1 minute" with the correct popular goods for the whole actual trade trend time... and the popular goods in the broken cities will change when the actual trade trend ends.
However, when you click a broken city's promulgation it clears any prior promulgations that show the correct left over time and lists the incorrect one that says "less than 1 minute".
and vice versa; the correct report will clear an incorrect report.
All cities are listed in the chart below, with either the correct or incorrect promulgation.
Hope FOK sees this...
be sure to send in a report to customer service...
give a screen shot of the chat with messed up times if possible.
The more people that report a problem the faster it is likely to get fixed.
Chart of trade trend working correctly and not working correctly by city:
|...Works OK....||says "less than 1 min" and clears correct promulgations ...|
|Mozambique||Magellan Supply Station|
We have 4x profit event on Sunday, so maintenance time fix is a bit late, but oh well the event too short anyway. That event should be 2h long.
So we have a pointlessly short event with even bugged trend, not that I expected more from this game, its common.