I wanna use this topic one more time to explain the difference/bug .
It became more important issue again, cause now people want to join there for Honor of Battlefield and IGG treasure.
How Petro BG works:
- You click "Join Team" in live server. You will get a invite when minimum amount of players required for one Battleground are waiting for an invite.
- If there is a BG currently in progress game will put into a queue with people who waiting. Whoever wait longest will get invite first.
- Minimum 5vs5 (i think)
How Labrinton BG Works:
- You click "Join Team" in live server. You will get a invite when minimum amount of players required for one Battleground are waiting for an invite (same as Petro BG)
- If there is a BG currently in progress you will NOT be put into a queue. You must wait till the current running BG is over. AFTER the BG fight is over whoever first join team will get invite even if there 20 people joined before him during the Battleground before! (different to Petro BG and a big issue)
- Minimum is 1vs1
Here a little example:
BG event time opens. Player 1,2,3,4,5,6,7,8,9,10 click same time "join Team". They all get now an invite (not matter if Labrinton or Petro), because its first BG of event time so nothing can screw up the invites.
2Minutes later more people see BG is open. Player 11,12,13,14,15,16,17,18,19,20 join Team and wait for invite.
15 Minutes later first BG match is over. Player 1-10 come out again, back to live server and join team again. Now also Player 21 and 22 click join team.
now the important part
For Petro BG Player 1-20 now get an invite and it is a 10 vs 10 BG. Player 21 and 22 are now first in the queue for the next BG but didnt got invite for this one (cause maximum player reached).
For Labrinton BG Player 21 and 22 get now an invite and Player 1-20 all dont get any invite and also are not added in any queue. If they dont know this system they still wait 40+ minutes maybe and wonder why no invite.
So FoK, please check the invite system for Petro BG and maybe just copy the rules for the queues/invites to Labrinton BG (or fix it other way). Also would be good to increase the minimum player number of Labrinton BG to 2vs2 or 3vs3.
Feel free to discuss constructive below.
P.S. i am aware of the issue that Labrinton BG also crashes. To Stop that from happening you simply need to accept your invite and after it logs you out of live server close the client, open a new client and login with the new client to the BG. Crash chance reduced to maybe 0,1%.