Hi Mr FoK,
Please check down below post from DSofa
sadly i have to say the New Noble Merchant Charm is bugged.
Normally you should get 110% more of the silver you get normally. But you get around 90% more so 20% less than it should be and 10% less than with the Magnate Charm.
Here a screenshot:
in theory the first Silver amount is the normal Cash for the Trade. The Second should be 110% of the first one ( so around 2.700.000 silver).
Please fix soon and thank you again for new charms
Edit: i Guess the the royal Merchant Charm it will give even less silver. (since my guess is that all over the 100% from magnate charm will just reduce the income again)
Here Screenshot Of the Charms:
Hi Mr FoK,
Okay i just tested again with DSofa.
He used Magnate Charm and me the Noble Merchant Charm.
We found out that the 2nd number is the normal trade profit and the first silver amount is the 1,10 bonus.
So all is fine the row was just confusing a bit
can be closed
Here Screenshot from me from test with sofa:
(my normal profit (2nd silver amount) is little bit lower due to normal flucuations in price)
Edit: we sold both 100x Korean Dress a few seconds after each other to a city where it was popular.
Tomorrow we do a test on TPC if that works fine too
TPC does not work fine.... test results see below
We did trade runs together, in a team of 4, which means we all got 30% more profits. Some of us were wearing charms, some weren't. The trade runs were done at the 15x multiplier, which means we sold 3 small goods before selling the main good. Every character had the same trade frequency and it was his first trade that day. We made sure to have the same amity in the cities we were purchasing and selling goods.
We purchased and sold the same amount of goods. We also made sure that all the players were in team aura before selling. All the chars had level 120 Eloquence and level 12 Purchasing skill.
We kept the minimum amount of data as possible. Amount of goods dont matter since we all sold the same amount, except the 4th person which sold around 20% less. We kept him as a reference. We also left out the locations of where we sold the goods as we all sold them at the same city.
No charm, sold 20% less goods
|King Salmon||30,922 TPC|
Regarding Silver Coins, the results are as expected. Character wearing Magnate charm received 100% more Silver Coins. Character wearing Noble Merchant charm received 110% more Silver Coins. The other two chars received regular amount since they weren't wearing any charms. One received less silver than the other since he sold less goods.
Regarding Trading Point Cards (TPC), the results are pretty unexpected. Character wearing Magnate charm received the most TPC, while the character without any charm and with 20% less goods, received the second most TPC. The character wearing Noble Merchant charm actually received significantly less cards than the character wearing Magnate charm which is quite unexpected since Noble Merchant charm increases the TPC gain by 40% and Magnate by 30%.
According to the results it seems the Noble Merchant charm is bugged and the TPC gain is not working at all at the moment. So until this bug gets fixed, its recommended not to buy this charm.
yes the no Charm Chars get less silver , because in case of Silver the Charm works fine...... But the Player with Charm (Noble and Royal) should also get more TPC but instead they get less.... something wrong the Calculation there.