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[Discussion] Killing 3rd Boss ( Blue_Night & KingAegon)

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#1
Posted on 2017-08-28 17:29:06 | Show thread starter's posts only

We have been killing 3rd boss for one week. So we think our tactic is can be applied.  We use Treasure Hunter , RMO additional to 3x CP . 1500 tech is necessary for all toons. More is better. we think boss has 600 DR. so DB has to be arranged according to this number. crit should be around 280-300. our mentality is keeping NPc alive while we  are fighting with boss. So we stun boss as much as we can. we use 3 hydra heads ( for stun) one DB belief and one Crit belief. Also gunners have bash forges on their guns.  and pets.. one Hellwolf and 4 Bulls. all bulls have lv5 bull dash skill to stun boss for 2 secs. TH for reducing boss DR with its skill. RMO for armour rend ( DR reducing) also combo hit . One more thing, armour rend and combo hit  can be applied by falchion. No need sword. Accuracy stats should be over 1600+ otherwise you may miss. Incitantia can be used by TH , to increase attack speed but it reduces accuracy as % 15-20 I think. So we made TH accuracy around 2000. The main duty of TH is stun. Gun has more attack speed than close combat weapons. Applying incitantia makes it faster. Hydra head has %2 chance of stun as far as I remember. with lv 5 bash skill you will have %7 stun chance. Also team members have to pay attention bull dash organization.. then you will see dead body of 3rd boss. that s all I can say for now. Good luck with it. ( Blue_Night , KingAegon, DarthDread, Sontag777. PrinceRhaegar)

PS : Of course we kick tank and AB out of team :)

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#2
Posted on 2017-08-28 23:29:05 | Show thread starter's posts only

What does npcs drop after 3 rd boss?
Any+50 weapon ref?

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#3
Posted on 2017-08-29 02:25:55 | Show thread starter's posts only

It is very nice and straight forward guild for 3rd boss.

Most players will have issues with having stuns in their team. Don't think it is particularly easy to find more than 1 person having hydra stun, and same goes for weapon recast for bash skill. You need very dedicated team who would arrange those things for this purpose only.
Question, do you sacrifice a lot DB/Attack in order to have that high technique? Or most technique comes from general equipment?
Does having TH in your team is really necessary/requirement? Do you feel much difference in damage when TH applies that DR reduction skill on boss? Also, if TH using that run skill, does he get knocked out or stunned by boss skill or your have not tried that, only using gun?

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#4
Posted on 2017-08-29 03:41:56 | Show thread starter's posts only

This patch should have been called:

The defensive of Yizhou - Rise of the Treasure Hunters

:D

finally more varity again and not only CP, CP and even more CP :)

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#5
Posted on 2017-08-29 03:54:36 | Show thread starter's posts only

TerikK will go main guy in mmp server

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#6
Posted on 2017-08-29 05:26:37 | Show thread starter's posts only

Since you going to next level, what are those golems (like in HI) that appears after you kill those solders around 4th boss, 6 of them? Can you  open them or?

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#7
Posted on 2017-08-29 21:13:28 | Show thread starter's posts only

Chest can open

4k def added 250 dr added

For 30 sec

And chest cooltime is 90 sec

So u can alive for 30 sec with chest buff

But will die  when buff is over

Need 950 dr to alive

So hard

Think it need time or need nice tank x2  or x3

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#8
Posted on 2017-09-03 03:32:22 | Show thread starter's posts only

in china server.

yes u need 400 DR + some parry + some willpower to all clear instance


but here vco is not stat work for some reason.


idk why. maybe only FoK know it.

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#9
Posted on 2017-09-03 06:32:54 | Show thread starter's posts only

THIS INFO is what we did in old times and I am happy to see smart players share the work . We do need SOLVE our issues with skills that are not consistent . This removes options for players . I can see we have some dedicated to win but at a VERY HIGH cost , that many others may not be able to achieve . I agree TH being a valuable team member is a positive step and the use of RMO skill shows diversity ,finally .

We are handicapped by skills that are not consistent . Once again the players show they know the game better it seems than SG . The help from Chinese server is at least being talked about , unlike old days .

 VCO has come far . The players should be shown respect for efforts by having a FULL game with working UPDATE .

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#10
Posted on 2017-09-04 00:51:32 | Show thread starter's posts only

When you all talk about only 400dr which is pretty low and achievable on alts even , do you mean their current patch has this "nerf"  or do you mean the bosses ect or all should be this way when they had the patch we currently do ?

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