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[Discussion] material stacking problem

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Posted on 2013-01-15 06:50:14 | Show thread starter's posts only

Anyone got a stacking problem fixed by tech or another way?

Posted on 2013-01-15 11:40:46 | Show thread starter's posts only

Could you be a little more specific?

Some items dont stack from ingame/item mall versions..
I won a telence helmet on the captain jacks compass, and it doesnt stack with ones found with treasures in game

Posted on 2013-01-15 15:17:57 | Show thread starter's posts only

yes i have telance helmet problem,  but i have recently noticed it is recognised by the compound npc, so i am going to assume he will accept it when i  compound helemt?

Posted on 2013-01-15 16:59:40 | Show thread starter's posts only

well if the npc recognizes it, then yes it should take it
if u ever have an item of a type used for something and it isnt recognized, then need to talk to support
if an item is used for a specific purpose, it doesnt matter how u get it, it should still be useable for that purpose

as for not stacking, i dont understand, they must have different database numbers to not stack
which doesnt make sense, all items of one kind should be the same, only difference should be bound and nonbound versions of the same item
but even then, bound and nonbound MO will still stack.... so idk

Posted on 2013-01-16 02:16:56 | Show thread starter's posts only

He recognizes and accepts it yes.